Complete Guide to the Rubik’s Cube
PLL Algorithm | Complete Guide to All 21 Cases

This page provides a complete collection of all 21 PLL (Permutation of the Last Layer) algorithms for the Rubik’s Cube.
Each PLL case is explained with clear algorithms, execution tips, and recognition hints, making it suitable for both intermediate and advanced solvers. Whether you are aiming to improve your solve time or master the CFOP method, this guide will help you solve the last layer more efficiently and consistently.

PLL Aa
A corner-only PLL. Look for the single solved corner.

PLL Ab
The inverse of Aa. A corner-only PLL with one solved corner.

PLL E
A rare PLL where corners swap diagonally.

PLL F
A complex PLL involving both corners and edges. Grip matters.

PLL Ga
Corners and edges cycle clockwise. Look for headlights.

PLL Gb
The inverse of Ga. Pieces cycle counterclockwise.

PLL Gb
The inverse of Ga. Pieces cycle counterclockwise.

PLL Gc
A G-perm variant. Identify the blocks to orient correctly.

PLL H
An edge-only PLL with 180-degree swaps. Very straightforward.

PLL Ja
A common PLL swapping one corner pair and edges.

PLL Jb
The inverse of Ja. Easy to learn and very practical.

PLL Na
A PLL swapping two edge pairs and corners. Slightly tricky to recognize.

PLL Nb
The inverse of Na. Identify via block positions.

PLL Ra
A right-handed PLL. Often confused with Jb.

PLL Rb
The inverse of Ra. Involves more left-hand moves.

PLL T
One of the most famous PLLs. Very intuitive swaps.

PLL Ua
An edge-only PLL cycling clockwise.

PLL Ub
The inverse of Ua. Edges cycle counterclockwise.

PLL V
A PLL swapping three edges and corners. Shape recognition helps.

PLL Y
A detailed explanation of the PLL Y algorithm and cube notation.

PLL Z
An edge-only PLL with lateral swaps. Simple like H.