Rubik’s Cube

Easy OLL for Beginners

Easy OLL for beginners — essential starter cases

This guide is for cubers who can already finish F2L and want a gentler path into OLL (Orientation of the Last Layer)—without jumping straight into all 57 cases.

You will use a 2-look style approach: first build the last-layer cross, then finish the face with seven essential patterns.

STEP 1: Make the last-layer cross

Make the last-layer cross

Your first OLL job is to orient the edges so the top face shows a cross. Tap a shape below to jump to its algorithm.

1: Dot

No last-layer edges are oriented yet—only a center “dot” on top.

OLL dot shape
F ( U R U' R' ) F' → goes to Line
f
u
r
u'
r'
f'

OLL-01 example

OLL-01 example

OLL-03 example

OLL-03 example

OLL-17 example

OLL-17 example

2: Line

Two opposite last-layer edges are oriented in a straight line; corners are not finished yet.

OLL line shape
F ( R U' R' ) F'
f
r
u'
r'
f'

OLL-33 example

OLL-33 example

OLL-34 example

OLL-34 example

OLL-57 example

OLL-57 example

OLL-51 example

OLL-51 example

3: L-shape

Two adjacent last-layer edges are oriented in an L. Think of a clock showing 9:00—that orientation is easy to remember.

OLL L-shape
F ( U R U' R' ) F'
f
u
r
u'
r'
f'

OLL-10 example

OLL-10 example

OLL-31 example

OLL-31 example

OLL-38 example

OLL-38 example

OLL-49 example

OLL-49 example

4: Cross

All four last-layer edges are oriented. Corners may still be twisted.

OLL cross shape
F ( U R U' R' ) F'
f
u
r
u'
r'
f'

OLL-21 example

OLL-21 example

OLL-23 example

OLL-23 example

OLL-25 example

OLL-25 example

OLL-26 example

OLL-26 example

If you already have a cross, skip this step and go straight to STEP 2.

STEP 2: Finish the last-layer face

Orient the last-layer corners

Now orient the corners so the whole top face is solved. Master these seven patterns and your OLL will get much faster—even before you learn all 57 cases.

oll_01

1

oll_02

2

oll_03

3

oll_04

4

oll_05

5

oll_06

6

oll_07

7

1: Anti-Sune (fish, left)

Anti-Sune fish left
R' U' R U' ( R' U2 R )
r'
u'
r
u'
r'
u2
r

2: Sune (fish, right)

Sune fish right
L U L' U ( L U2 L' )
l
u
l'
u
l
u2
l'

3: Cross — matching sides

OLL cross with matching side stickers
R' U' R U' ( R' U R U' ) R' U2 R
r'
u'
r
u'
r'
u
r
u'
r'
u2
r

4: Cross — no matching sides

OLL cross without matching side stickers
R U2 R2' U' ( R2 U' R2' U2 ) R
r
u2
r2'
u'
r2
u'
r2'
u2
r

5: T-shape (pointing down)

OLL T-shape pointing down
R2 D ( R' U2 R ) D' ( R' U2 R' )
r2
d
r'
u2
r
d'
r'
u2
r'

6: T-shape (sideways)

OLL T-shape sideways
Rw U R' U' ( Rw' F R F')
rw
u
r'
u'
rw'
f
r
f'

7: Two adjacent corners

OLL two adjacent oriented corners
x ( U R' U' L ) U R U' Rw'
x
u
r'
u'
l
u
r
u'
rw'

Nice work—if the top face is fully oriented, OLL is done. Next up is PLL.

Next step: Master PLL

Permute the last layer

After OLL, finish with PLL—21 cases with diagrams and algorithms.

PLL — 21-Case Algorithm List (CFOP)
PLL — 21-Case Algorithm List (CFOP)

Visual menu of all last-layer permutations—jump to any PLL for primary algs, backups, and pattern photos to lock in recognition.

PLL — 21 Cases + Favorites (CFOP)
PLL — 21 Cases + Favorites (CFOP)

Scroll every PLL shape in one view, compare algorithms, and save the perms you are still learning—built for daily repetition before timed solves.